On the Panel screen, you can place instruments on the dashboard of your aircraft.

To alter the panel below the instruments itself, you can either select a different one from those supplied with X-Plane by using the Viewpoint screen, or draw you own Custom Panel.

Placing instruments on the dashbaord has some effects on the way the simulation behaves - for example, only systems that are represented by instruments can fail. (ToDo: Someone check this please :-)

XP 8.x - Tip: As the maximum size of a panel background bitmap is 1024 x 1024 pixel, panels can be edited very efficiently and without having to scroll if you set the Plane Maker screen resolution to 1024 x 1024 pixels. Plane Maker does not use the resolution settings in the main X-Plane simulation but has its own menu item to set its own resolution. Changes take effect only have Plane Maker is restarted. XP 9.x has the availabilty of 2048 x 2048 pixel panel resolution

Navigation Keys XP Plane Maker Ver 8.xEdit

If your panel is greater than 1024 x 768 pixels (1024x1024), you will have to move the panel graphic around to see the whole picture. Use the following keys to move about the panel graphic:

  • W -UP
  • S -DOWN
  • Q - LEFT
  • E - RIGHT
  • + - ZOOM IN
  • - - ZOOM OUT

Additionally, there are the following keys:


Instruments on top of each other (Z order)Edit

Instruments can be placed on top of each other. One typical application is the placement of digital readouts (which are individual instruments in Plane Maker) on "blank" screens (which are individual instruments, too). The problem: It can happen that the screen is drawn on top of the digital readouts, making them disappear.

Which goes on top of what is controlled by the square bracket keys [ ] in Plane Maker. Select one instrument and hit the square bracket keys as long as required to move to either top or bottom.

Note: On non-US keyboards, the square bracket keys might not work. You'll have to switch to US keyboard to get around that - on a typical Windows machine, that can be done by pressing ALT-SHIFT, for example.

(This system is sometimes as "Z order", treating the drawing order as third coordinate in addition to X and Y.)